Umber

Umber

The Band

September 16th, 2007

Index of documentation for the second weekday campaign

Drawn to the relative calm of Irongate in the midst of the strange chaos engulfing Oerth, these doughty but cash-strapped individuals were drawn to one another by the promise of employment: hunting down a dastardly band of pirates. It was a simple job for an adventuring sort, it seemed, but when is an adventurer’s life ever simple?

Intro and Ground Rules

Happenings

A Pirate’s Life
The Mission (08/11/2006): The adventurers set out on their employer Varrus’ mission, and appear to accomplish it? (af, mo)
The Song of the Mission (08/12/2006): A summary in something resembling or akin to, but not exactly like, verse.
The Meaning of Life (08/13/2006): Pan and Carignane reflect on what it means to be an adventurer. (mo, sab)
The Tale Begins (08/14/2006): A retired bard-turned-innkeeper hears the adventurers’ story from a passing Greyhawk traveler, and recounts it to a group of children and an old friend.
Making Friends? (08/15/2006): The adventurers return from pirate hunting, more confused than ever about which side they should be on.

Misplaced in the Multiverse
The Wide, Wide, World (09/13/2006): A wizard with an unusual companion asks a simple favor of Yzzof with unexpectedly complicated consequences.
Rhapsody in Blue (09/14/2006): The adventurers, ripped from the Prime Material and stranded on a demiplane, search for a way back to a destination that theoretically allows no interplanar travel.
Tenebrae’s Vision (09/15/2006): After the party finishes off the single-minded and somewhat psychotic priestesses of Blue, Tenebrae has an unexpected experience. (af)

The Seven Fingers of Cobb Darg
A Vacuum Abhorred (10/10/2006): In the absence of the multiverse, new and mysterious players emerge from the power vacuum. (af)
Return Journeys (10/11/2006): Klavicus finds Hanen a more sophisticated audience for his tale.
A Place to Call Home (10/12/2006): Another group of slavers dispatched, the party finds themselves in possession of an empty keep. (af)
Demon’s Bargain (10/13/2006): Hearing of something interesting lurking in Cobb Darg’s basement, Klavicus pays a visit.
Enemy Territory (10/14/2006): The adventurers penetrate deeper into the territory of the slavers, and find themselves in over their heads far from friends.
Nemesis (10/15/2006): The party refines it sense of purpose. Hanen finds himself in unexpected company.

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